Technology @ MCS
PRINCIPLES
OF ENGINEERING - CASE STUDY #1
Mousetrap
Car
Since
Henry Ford's Invention of the Model T in the early 1900's, vehicles have been
developed and engineered to enhance their performance and satisfy human
needs. All vehicles require specific elements to be able to perform their
duties.
You
will be given a bag of items. Your objective is to design and construct a
motorized vehicle, using only the items supplied. You do not have to use
all of the items supplied, but carefully consider all items before discarding
any. To begin this task you must first decide what the essential elements
of a motorized vehicle are, and relate each element to the items you were
given. Brainstorm for ideas and develop your best design using
AutoCAD.
When
you feel you have the best design, it must be printed and turned in for review before
beginning the construction of your prototype.
You
will be graded based on the following criteria:
Fastest
Vehicle - You will compete against your classmates for the FASTEST
VEHICLE on a 12" wide
track.
Farthest
vehicle - You will compete against your classmates for the LONGEST
TRAVELING vehicle on a 12" wide track.
Aesthetics
- How well you built the prototype to your drawings.
You
will be given the following items:
(1) MOUSETRAP
(1) 24" LENGTH OF STRING
(2) CD OR DVD'S & SPINDALS
(1) WELDING ROD 1/8"x18"
(1) PAPERCLIP (1)
STICK OF HOT GLUE
(2) WASHERS
(2) EYE HOOKS
(1)
STRAW
(1) THREAD SPOOL
(1) 1/4" x12" WOODEN DOWEL
YOU
CAN ONLY USE THE ITEMS SUPPLIED!!!
ALL DRAWINGS MUST BE COMPLETED BY
FRIDAY 9/15/06
VEHICLE MUST BE CONSTRUCTED BY
WEDNESDAY 9/20/06
TEST DAY WEDNESDAY 9/20/06
2 PAGE DESIGN REPORT DUE MONDAY
9/25/06